game · 2026

Project: Rocket Launch

A shapeshifter is hiding in your crew, and the rocket will not launch itself.

ReleasedTHEN 2020NOW 2026WindowsLinuxAndroidBrowser
1–8 PLAYERSA red and white rocket stands on its launch pad in the station yard while a crew member carries cargo along a curved path.

What it is

A remake of a 2020 prototype, rebuilt for 2026. Gather fuel, food, water and batteries on a space station, get the crew onto the pad and press launch, while one of you is the monster. One to eight players on the same Wi-Fi, bots fill the empty seats, and there is a solo version in the browser.

Built with
Unity 6URPC#UDP netcode
Runs on
WindowsLinuxAndroidBrowser

Under the hood

  • Social deduction on a station: one crew member is the shapeshifter, who can bite, turn invisible and switch the reactor off.

  • Custom UDP netcode for LAN play, written for this game, with bots filling every empty seat.

  • Four quality tiers and an automatic frame-rate governor, so it runs on weak hardware.

  • No third-party assets: every mesh, shader, font and sound is generated by code.

Screens

  • The lobby screen lists the room, mission, player count and the options to start a round or invite friends.
  • A flashlight beam cuts through the dark reactor room, where something is wrong.
  • The start of a round: the game tells you that you are crew, and two crewmates wait by the central launch ring.

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